dune-localfunctions
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dune
localfunctions
brezzidouglasmarini
brezzidouglasmarini1simplex2d
brezzidouglasmarini1simplex2dlocalinterpolation.hh
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// -*- tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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// vi: set et ts=4 sw=2 sts=2:
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// SPDX-FileCopyrightInfo: Copyright © DUNE Project contributors, see file LICENSE.md in module root
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// SPDX-License-Identifier: LicenseRef-GPL-2.0-only-with-DUNE-exception
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#ifndef DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI1_SIMPLEX2D_LOCALINTERPOLATION_HH
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#define DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI1_SIMPLEX2D_LOCALINTERPOLATION_HH
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#include <vector>
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#include <dune/geometry/quadraturerules.hh>
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namespace
Dune
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{
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template
<
class
LB>
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class
BDM1Simplex2DLocalInterpolation
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{
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public
:
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BDM1Simplex2DLocalInterpolation
()
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{
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sign0 = sign1 = sign2 = 1.0;
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}
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BDM1Simplex2DLocalInterpolation
(
unsigned
int
s)
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{
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using
std::sqrt;
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sign0 = sign1 = sign2 = 1.0;
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if
(s & 1)
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{
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sign0 = -1.0;
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}
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if
(s & 2)
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{
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sign1 = -1.0;
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}
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if
(s & 4)
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{
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sign2 = -1.0;
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}
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n0[0] = 0.0;
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n0[1] = -1.0;
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n1[0] = -1.0;
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n1[1] = 0.0;
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n2[0] = 1.0/sqrt(2.0);
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n2[1] = 1.0/sqrt(2.0);
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c0 = 0.5*n0[0] - 1.0*n0[1];
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c1 = -1.0*n1[0] + 0.5*n1[1];
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c2 = 0.5*n2[0] + 0.5*n2[1];
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}
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template
<
typename
F,
typename
C>
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void
interpolate
(
const
F& f, std::vector<C>& out)
const
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{
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// f gives v*outer normal at a point on the edge!
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typedef
typename
LB::Traits::RangeFieldType Scalar;
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out.resize(6);
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std::fill(out.begin(), out.end(), 0.0);
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const
int
qOrder = 4;
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const
Dune::QuadratureRule<Scalar,1>& rule = Dune::QuadratureRules<Scalar,1>::rule(Dune::GeometryTypes::simplex(1), qOrder);
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for
(
typename
Dune::QuadratureRule<Scalar,1>::const_iterator it=rule.begin(); it!=rule.end(); ++it)
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{
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Scalar qPos = it->position();
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typename
LB::Traits::DomainType localPos;
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localPos[0] = qPos;
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localPos[1] = 0.0;
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auto
y = f(localPos);
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out[0] += (y[0]*n0[0] + y[1]*n0[1])*it->weight()*sign0/c0;
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out[3] += (y[0]*n0[0] + y[1]*n0[1])*(2.0*qPos - 1.0)*it->weight()/c0;
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localPos[0] = 0.0;
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localPos[1] = qPos;
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y = f(localPos);
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out[1] += (y[0]*n1[0] + y[1]*n1[1])*it->weight()*sign1/c1;
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out[4] += (y[0]*n1[0] + y[1]*n1[1])*(1.0 - 2.0*qPos)*it->weight()/c1;
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localPos[0] = 1.0 - qPos;
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localPos[1] = qPos;
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y = f(localPos);
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out[2] += (y[0]*n2[0] + y[1]*n2[1])*it->weight()*sign2/c2;
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out[5] += (y[0]*n2[0] + y[1]*n2[1])*(2.0*qPos - 1.0)*it->weight()/c2;
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}
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}
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private
:
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typename
LB::Traits::RangeFieldType sign0,sign1,sign2;
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typename
LB::Traits::DomainType n0,n1,n2;
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typename
LB::Traits::RangeFieldType c0,c1,c2;
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};
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}
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#endif
// DUNE_LOCALFUNCTIONS_BREZZIDOUGLASMARINI1_SIMPLEX2D_LOCALINTERPOLATION_HH
Dune
Definition
bdfmcube.hh:18
Dune::BDM1Simplex2DLocalInterpolation::interpolate
void interpolate(const F &f, std::vector< C > &out) const
Interpolate a given function with shape functions.
Definition
brezzidouglasmarini1simplex2dlocalinterpolation.hh:75
Dune::BDM1Simplex2DLocalInterpolation::BDM1Simplex2DLocalInterpolation
BDM1Simplex2DLocalInterpolation(unsigned int s)
Make set number s, where 0 <= s < 8.
Definition
brezzidouglasmarini1simplex2dlocalinterpolation.hh:38
Dune::BDM1Simplex2DLocalInterpolation::BDM1Simplex2DLocalInterpolation
BDM1Simplex2DLocalInterpolation()
Standard constructor.
Definition
brezzidouglasmarini1simplex2dlocalinterpolation.hh:28
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